Rules

R.M.A.C. 100 BENCHREST

SCORING & FORMAT:

  • 2 Qualifying Rounds shot at a distance of 100 Yards.
  • Targets are to be set at exactly 100 yards from the front line of benches.
  • 1 Final Round at 100 Yards.
  • 25 targets. One shot allowed per scorable target. Target cards are 3 ft. x 4 ft. in size.
  • If multiple shots are taken on the same target ring, the lowest score will be taken. A -10 penalty will be assessed for any additional shots over 25 in the designated target area.
  • Best edge scoring will be used in the scoring of targets. Plugs will be used to determine border line shots.
  • All rounds have a 30-minute time limit. In the event every shooter finishes before 30-minute limit we will end the heat.
  • Bench positions will be randomly drawn in advance for the semi-finals. The morning of the final shooters will draw for bench position.
  • There will be 20 benches on each range, so 20 shooters for each heat. We are planning on 7 Pro heats and 3 Sportsman Heats. There will be 20 Finalists in the Pro Class. We will take the top 3 from each squads. This means that the lowest 3rd place score from the 7 Pro heats will not make the finals. The Sportsman class will have 18 finalists (top 6 from each squad).
  • If there is a tie, scoring will revert to the higher number of X’s shot. If there is a tie on number of X’s the scoring will revert to the highest number of 10’s, then 9’s, then 8’s, etc. until a winner is declared. If in the almost impossible circumstance that both cards are shot exactly the same, there will be a tie and prize money will be split accordingly for the finals. For finals qualification there will be a coin flip to determine which shooter will advance in that situation.
  • A .35 caliber plug will be used for scoring.

RULES:

– Cheating will NOT be tolerated. Any person attempting/caught cheating will be disqualified immediately from all events with no refund.

– Safety is the number one priority. If any shooter breaks any range rules or has a safety violation, they will be immediately disqualified.

– If you are not on the line at the start of your scheduled heat, you will not be shooting in the event. There will be no make-ups for missed shooting times.

– .35 caliber and lower.

– Shooters are allowed to safely fill their guns during the event as many times as necessary. Guns must remain on the bench at all times.

– Tethered tanks are not allowed.

– Muzzles must remain downrange at all times.

– Ammo must be massed produced, diabolo domed pellets. NO SLUGS OR CAST BULLETS ARE ALLOWED. Examples of approved ammo are JSB Diabolo, H&N Barracuda, etc. ***AMMO WILL BE INSPECTED ON THE BENCH BEFORE EACH ROUND.***

– If a shooter thinks their target was shot by another competitor, they must make it known immediately to a range officer. Raise your hand and we will take note of the shot and investigate the target after the round.

– One piece rests are allowed.

– Wind indicators must stay in your lane.

– Qualifying Targets will be available to inspect, review and challenge on Saturday. Scoring challenges will be taken extremely seriously. If a scoring error was made we will make the correct adjustments.

– You may have a backup gun on hand, it must be the same caliber as the gun you start with. For safety you must raise your hand and have a range office assist with the transition.

– Once the round has started you cannot receive assistance from anyone other than a range office. This includes spotting help, coaching, or advice. Communication must be relayed through a range officer.

– Cell phones must be on silent. No communication through your cell phone during the match.

– Guns must be taken out from a case, on the bench, during cold range time.

– Competitors will be allowed to very briefly view their target down range after each heat. Any physical touching of your target pre-scoring will result in disqualification.

– We recommend staying at your bench until the time is expired. Your gun must not leave the bench until the range is cold.

PMC (PRECISION MARKSMAN CHALLENGE)

FORMAT:

  • Shooters will be randomly drawn into squads prior to the event. Squads will be divided into 10 squads.
  • There will be 10 Stages set up with different outlined courses of fire. Shooters will move together with their squads through each stage until all are completed.
  • The responsibility of scoring, knowing the course of fire, calling hits, etc. will be largely placed on your squads this year. We just don’t have the manpower to have 40 spotters and scorers at each stage. Please come prepared to help out in this way.
  • Targets will be of a wide variety. Some examples of targets are: Steel, KYL (Know Your Limit) targets, hanging bottles, timed and moving targets.
  • Shooters will be required to complete the course of fire with a variety of different targets, distances, obstacles and shooting positions. (Offhand, kneeling, from a barricade, etc.) Each stage will have a pre-determined scoring format and course of fire.
  • We have over 100 shooters competing in these events. In order for things to run smoothly a high level of personal preparation will be required. You must have your magazine loaded, gun filled up, scope sighted in, etc. before you sit down on the bench.
  • Scoring will typically be 10 points per hit on target. We may have higher point targets that are more difficult. Certain stages may have bonus points for finishing the stage without a miss.
  • Shoot number will be randomly drawn in advance for the finals.
  • In the case of a tie, we will have a timed KYL target final to determine the winner on Sunday.
  • Shooters must complete the courses exactly as they are lined out to qualify for prizes. If you are unable to physically shoot from different positions you will get a zero for the stage.***Please be aware the Precision Marksman Challenge is a physically demanding event. You will be required to move from different positions (For Example: Prone to Sitting to Standing). For the safety of volunteers and other shooters we would ask that you would only compete if you are physically ready.***

RULES:

– Cheating will NOT be tolerated. Any person attempting/caught cheating will be disqualified immediately from all events with no refund.

– No semi-auto guns are allowed in the Speed or PMC events.

– Safety is the number one priority. If any shooter breaks any range rules or has a safety violation, they will be immediately disqualified.

– The Precision Marskman Challenge and Speed Events will require shooters to move around the range with their guns. Before and after you have completed a stage you have remove the magazine, decock or dryfire, engage the safety, keep the bolt open, and put a chamber flag in the gun. Also, you will need to keep your gun pointed straight up at all times. There will be NO MAGAZINES in guns unless you are on the bench or shooting obstacle area. SAFETY IS THE NUMBER ONE PRIORITY!

– Each stage will have rules posted prior to the event determining what shooting aids you will be allowed to use. We would recommend at least bringing a bipod and shooting bag. Some stages may NOT allow a rear rest.

– You will have a very limited amount of time to get in the shooting position once the previous shooters have vacated. If you are not on the line at the start of your scheduled heat or take too long to get in shooting position the clock will start. There will be no make-ups for missed shooting times.

– .30 caliber and lower.

– Ammo may be slugs or pellets in 2022.

– No practice shots at the stage area.

A scratch before or after the start/stop buzzer will be an instant forfeit of the round.

Shooters on deck will be responsible for calling hits along with the judge.

SPEED CHALLENGE

FORMAT:

  • The basic rules in regards to squads, equipment, course of fire, etc. will be very similar to the Precision Marksman Challenge.
  • There will be 10 Stages set up with different outlined courses of fire. Shooters will move together with their squads through each Stage until all are completed.
  • At each stage shooters will assigned to compete against different shooter in their squad(1 vs. 1 ; 2 vs. 2 ; 3 vs. 3 ; etc.) and go head-to-head in a timed competition. Shooters will attempt to finish the course of fire before their opponent.
  • Targets will be of a wide variety. Most will consist of steel or other reactive targets with 2 stop plates to finish. The stop plates will determine who finishes the course of fire first.
  • If there are 8 or more targets in the course of fire we will require a mandatory magazine change. Shooters will load their first mag with 8 pellets in this scenario. Only one magazine change will be required throughout the stage. The Second magazine must be on the bench. ***2 MAGAZINES ARE REQUIRED***
  • Daisy chained magnetic magazines will not be allowed.
  • The responsibility of scoring, knowing the course of fire, calling hits, etc. will be largely placed on your squads this year. We just don’t have the manpower to have 40 spotters and scorers at each stage. Please come prepared to help out in this way.
  • 5 Points will be awarded to the shooter that finishes the stage first or hitting the most amount of targets. 1 point will be awarded for finishing the course all together in the allotted time. 0 points will be awarded if the course is not finished in the alloted time. A maximum 60-second time limit will be allowed on the stages.
  • We have over 200 shooters competing in these events. In order for things to run smoothly a high level of personal preparation will be required. You must have your magazine loaded, gun filled up, scope sighted in, etc. before you sit down on the bench.
  • The top shooter (2) from each squad will advance to the final. Shooters will then compete in a seeded final match against the other shooters in their class. In the event of an uneven number of squads the top seed will have a bye. The final will be a single-elimination seeded bracket style format. The final 2 shooters will compete in a best of 3 finale.
  • Stage position will be randomly drawn in advance for the finals.
  • There will be a number of timed stages. In the event of a tie we will revert to fastest times on those stages to determine position and winners.
  • Shooters must complete the courses exactly as they are lined out to qualify for prizes. If you are unable to physically shoot from different positions, please let us know beforehand and we can possibly make accommodations for you.***Please be aware the Speed Challenge is a physically demanding event. You could be required to move from different positions (For Example: Prone to Sitting to Standing). For the safety of volunteers and other shooters we would ask that you would only compete if you are physically ready.***

RULES:

– Cheating will NOT be tolerated. Any person attempting/caught cheating will be disqualified immediately from all events with no refund.

– Safety is the number one priority. If any shooter breaks any range rules or has a safety violation, they will be immediately disqualified.

– The Precision Marksman Challenge and Speed Events will require shooters to move around the range with their guns. Before and after you have completed a stage you have remove the magazine, decock or dryfire your gun and put the safety on before moving. Also, you will need to keep your gun pointed straight up at all times. There will be NO MAGAZINES in guns unless you are on the bench. SAFETY IS THE NUMBER ONE PRIORITY!

– Each stage will have rules posted prior to the event determining what shooting aids you will be allowed to use. We would recommend at least bringing a bipod and front shooting bag. Most stages will NOT allow a rear rest.

– If you are not on the line at the start of your scheduled heat, you will not be shooting in the event. There will be no make-ups for missed shooting times.

– .30 caliber and lower.

– No semi-auto guns are allowed in the Speed or Precision Marskman Challenge events.

– Ammo must be massed produced, domed pellets.  No slugs or cast bullets allowed. Examples of approved ammo are JSB Diabolo, H&N Barracuda, etc.

– No practice shots at the stage area.

A scratch will be an instant forfeit of the round.

Shooters on deck will be responsible for calling hits along with the judge.

R.M.A.C SLUG CHALLENGE

FORMAT:

In 2022 we will be combining the Small Bore Slug event into the Precision Marksman Challenge. There will only be a Magnum class for this year.

CLASS:

MAGNUM POWER – Over 140 ft/lbs of energy.

  • The event will be a mix of different styles/sizes of steel targets. Targets will be placed anywhere from 100-300 yards.
  • Shooters will be required to shoot at targets at high angles up on the mountain side, please keep that in mind when preparing your rests.
  • We obviously have limited time for each event. Your preparation is going to be vital to making sure this event runs smoothly and quickly. Please make sure you have your scopes, dope chart, air tanks, etc. figured out before August, there will be no time to do these things during the event.
  • If you are not prepared when it is your turn to shoot, you will not receive any points for the stage.
Shopping Cart